Catalog Search Results
Author
Language
English
Description
"You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's...
Author
Language
English
Description
"The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover. Jason Schreier has made a name for himself as gaming's...
4) Game over
Author
Language
English
Description
In Tokyo, fifteen-year-old Daniel X faces two of the most dangerous aliens on the planet, who are plotting to use video games to control children and turn them into an army of doom.
5) Slacker
Author
Language
English
Appears on these lists
Description
When eighth-grader Cameron Boxer creates the Positive Action Group at school he intends it as a diversion to fool his parents, teachers, and sister into letting him continue to concentrate on his video-gaming--but before he knows it other kids are taking it seriously, and soon he finds himself president of the P.A.G., and involved in community service, so the boy who never cared about anything is now the center of everything, whether he likes it or...
Author
Language
English
Description
"A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the videogame industry--in development as a feature film from Sony PicturesIn 1990, Nintendo had a virtual monopoly on the videogame industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger...
7) Deep dive!
Author
Language
English
Description
"The adventures continue as Ash, Morgan, and three of their fellow Minecraft players, who can actually enter the game, take a deep dive into the Aquatic biome in this third book in the Woodsword Chronicles. A treasure map promises adventure and the opportunity to explore--but it could also be a trap set by the mysterious Evoker King"--
10) Game on
Author
Language
English
Description
"Samara Reynolds has built a large following as a gamer under an anonymous screenname, and uses her skills as a DEIA consultant to advocate for equal representation in video games. When she posted a video critiquing the popular game Legendsfall, she knew she'd get a reaction from her fans, but the video leads to hundreds of female gamers critiquing the game and its company, Artemis Games. The only thing more unexpected than starting an online movement...
Author
Language
English
Description
Examines the stories behind the creators of several popular video game titles, and how these creators came up with their ideas, including Ken Levine with his "Bioshock" games, Shigeru Miyamoto with "Super Mario," Yuji Naka with "Sonic the Hedgehog," and Todd Howard with "The Elder Scrolls V: Skyrim."
12) Into the game!
Author
Language
English
Description
"Five young Minecraft players in the real world find themselves transported inside the game they love. But now it's not a game--and they will have to use everything they know to explore, build, and survive!"--
Author
Language
English
Description
Details the skills and education necessary to get a job as a video game designer and outlines the types of tasks these individuals complete. Offers tips on getting one's foot in the door and learning the skills necessary to get started in this career. Includes color photographs and additional reading sources.
Author
Language
English
Description
Dedicated slacker Cameron Boxer thinks he has found gamer heaven: playing video games online for an audience (and money); but the Positive Action Group (the club he created to keep his parents off his back) keeps getting in the way with meetings and fund-raisers for worthy causes, and his friends keep turning to him for plans and girlfriend advice, plus Elvis the beaver is back chewing on the back wall--and all Cameron wants to do is to conquer the...
16) The Final Boss
Author
Language
English
Description
Jesse and Eric must battle fire-breathing pterodactyls, angry green, giants, and laser-shooting unicorns in order to make it to the final boss and save the world.
Author
Language
English
Appears on these lists
Description
"A modern love story about two childhood friends, Sam, raised by an actress mother in LA's Koreatown, and Sadie, from the wealthy Jewish enclave of Beverly Hills, who reunite as adults to create video games, finding an intimacy in digital worlds that eludes them in their real lives, from the New York Times best-selling author of The Storied Life of A.J. Fikry."--
Author
Language
English
Description
Riley Shiner is obsessed with a video game based on a real haunted house in his neighborhood. He has played the game so often he knows it by heart, but there's a level he just can't seem to beat. Riley and his twin sister Scarlet know the haunted house is full of monsters and evil spirits, but decide to spend the night there anyway.
Author
Language
English
Description
When Mark is sucked into the game "Go Wild", he becomes invisible which makes it that much harder for Jesse to find him.
"After Full Blast, Jesse Rigsby and his friend Eric has sworn off video games. But when Jesse is offered the chance to save his friend Mark, of course he says, "Yes." Problem is, Jesse is invisible now, sucked into the world of Go Wild| Poǩemon Go| tyle mobile game. To reach Mark, Jesse's going to have to shake the Bigfoot chasing...
20) Insignia
Author
Language
English
Description
Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagonal Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.