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One fateful afternoon, classmates Luca, Yazmine, and Zane stumble upon a strange-looking rock called a geode in one of the rooms at school. To their surprise, a touch of this geode transports them to a magical land named Imperia. The geode is actually a dragon egg! It's one of three Thunder Eggs that needs to be returned home to secret locations in Imperia. Once these eggs hatch, the dragons born from them will restore peace to the land. In order...
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"For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, informative, and opinionated critical essays, author and tech journalist Jordan Minor investigates, in chronological order, the innovative, genre-bending, and earth-shattering games from 1977 through 2022. Minor explores development stories, critical reception,...
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"More than 70 mind-blowing builds! Spark your imagination with Minecraft build ideas inspired by the world around you. Discover fascinating facts about real-world places and things -- and build them yourself! Learn tips and tricks to become a better Minecraft builder. What will you build first?"--
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"Whoever said no rest for the wicked was onto something. After I fulfilled my villainess role marvelously, Albert and I fled to a resort town in anticipation of an upcoming in-game event. Upon our arrival, we ran into another one of my all-times faves--who has been forced to compete in an underground fighting ring dressed as a playboy bunny! Plus, this is way before she's supposed to show up in the main storyline. The continuous changes to the narrative...
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Examines the stories behind the creators of several popular video game titles, and how these creators came up with their ideas, including Ken Levine with his "Bioshock" games, Shigeru Miyamoto with "Super Mario," Yuji Naka with "Sonic the Hedgehog," and Todd Howard with "The Elder Scrolls V: Skyrim."
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Details the skills and education necessary to get a job as a video game designer and outlines the types of tasks these individuals complete. Offers tips on getting one's foot in the door and learning the skills necessary to get started in this career. Includes color photographs and additional reading sources.
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"Do you know where you should always move first in Tic Tac Toe? Understand the betting cube in backgammon? Want to know the best property in Monopoly? Did you know that the African game Mancala might have led one of its players to make an early approximation of the number pi? Or that the nigh-magical Golden Ratio can help you win at Rock Paper Scissors? Around the World in Eighty Games is a gleeful exploration of games and math, spanning centuries...
12) Poker Math
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In the game of poker, the two most fundamental mathematical ideas are known as probability and odds. Players who have a solid grasp of these ideas will be more equipped to make intelligent choices while competing. The possibility that an event will take place is referred to as its probability, and odds are defined as the proportion of the probability that an event will take place relative to the probability that it will not take place.
When playing...
14) A game of Noctis
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Paro questions the system she once believed in and joins the Seafoxes, a ragtag team of players seeking to win the deadly Noctis games, to saver her grandfather.
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"After nearly winning the eleventh iteration of Rabbits, the mysterious alternate reality game so vast it uses the entire world as its canvas, Emily Connors suddenly finds herself trapped in a dimensional stream where the game does not exist. At all. Except . . . why do sinister figures show up to stop her every time she goes looking? Does Rabbits truly not exist, or is it being hidden? And if it's being hidden, why--and by whom? Meanwhile, architect...
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"Video games are an extremely popular form of entertaiment. In fact, it's estimated that sixty-seven percent of American adults aged eighteen and over play video games. But amidst fthe fun, there is a dark side to video gaming. Some people play so ferquently that this activity becomes an addiction that causes both mental and physcial health problems, as well as the loss of relationships, jobs, and money. [This book] discusses the negative physical...
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Four years ago, five kids started a game. Not all of them survived. Now, at the end of their senior year of high school, the survivors--Owen, Madeline, Emerson, and Dax--have reunited for one strange and terrible reason: they've been summoned by the ghost of Ian, the friend they left for dead. Together they return to the place where their friendship ended with one goal: find Ian and bring him home. So they restart the deadly game they never finished--an...