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John Chu is a "sherpa"-- a paid guide to online role-playing games like Call to Wizardry. For a fee, he and his crew will provide you with a top-flight character equipped with the best weapons and armor, and take you dragon-slaying in the Realms of Asgarth, hunting rogue starships in the Alpha Sector, or battling hordes of undead in the zombie apocalypse. Their new client "Mr. Jones" is offering a ridiculous amount of money for a comprehensive tour...
2) Mogworld
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In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all. On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish....
4) Slay
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9th-10th Grade Reading
High School Project Lit Titles
Not your average high-school (book display)
Project Lit - Full List
High School Project Lit Titles
Not your average high-school (book display)
Project Lit - Full List
Description
An honors student at Jefferson Academy, seventeen-year-old Keira enjoys developing and playing Slay, a secret, multiplayer online role-playing game celebrating black culture, until the two worlds collide.
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When the discovery of The Dungeon Master's Guide draws him into a colorful new world, ten-year-old Jun-su, with the help of an English-speaking teacher, deciphers the rules of this famous role-playing game, which sweeps him away from the harsh reality of a famine-stricken North Korea.
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"Whoever said no rest for the wicked was onto something. After I fulfilled my villainess role marvelously, Albert and I fled to a resort town in anticipation of an upcoming in-game event. Upon our arrival, we ran into another one of my all-times faves--who has been forced to compete in an underground fighting ring dressed as a playboy bunny! Plus, this is way before she's supposed to show up in the main storyline. The continuous changes to the narrative...
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Melanie and April turn a deserted lot into an imaginary Egypt where they spend many hours enacting rituals and consulting oracles, but there are real dangers and problems lurking outside their make-believe world that almost bring their game to a disastrous end.
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"Role-playing game historian Ben Riggs unveils the secret history of TSR -- the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game....
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Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine--desperate to restore her beloved father to life--sets off on a quest to change time. Destina Rosethorn--as her name implies--believes herself to be a favored child of destiny. But when her father dies in the War of the Lance, she watches her carefully constructed world come crashing down. She loses not only her beloved...
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"Middle school is a dungeon ... At least, that's how Jess sees it. Luckily, she and her best friend Olivia know how to escape into the sprawling worlds of their own imaginations. The two friends have always loved making up stories, first with little kid games of make-believe, and more recently with the fantasy roleplaying game, Dungeons & Dragons. When they play, Olivia runs the game as Dungeon Master and Jess is the solo party member, playing a take-no-prisoners,...
14) In real life
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"Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from...
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"After Kirito and Eugeo's brush with death in their fight against the goblins, it's back to the Gigas Cedar, the massive tree that Eugeo's destined to hack away at for the rest of his days. But Kirito feels a lot stronger now--even the Blue Rose Sword feels lighter in his hands. As he approaches the fearsome Gigas Cedar with a new "ax" in hand, he realizes that felling the giant just might be within the realm of possibility..."--Provided by publisher....
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"With no memory of how he got there, Kirito wakes up in a mysterious virtual world, and it's up to him to find a way back home. But with no way to log out and no idea what kind of land he's found himself in, he's going to need allies! As a new tale unfolds, Kirito's journey through the Underworld begins!"--Page 4 of cover.
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"Kirito, having explored the latest beta test, has a pretty good idea of what to expect from the newest SAO launch. With Asuna along, the pair hope to experience the official playthrough together, but there's something about the release that's a little different from before...Certain unexpected tweaks from the previous version have Kirito and Asuna tackling a flood of puzzles anew!"--Provided by publisher.
19) Buzzing
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"Isaac is a shy boy with OCD, but one day at school he meets new friends who introduce him to role-playing games, which lead him on a journey of self-discovery and growth"--
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"IRL, Darcy has just moved to the small prairie town of Unity Creek with her two moms. It feels like she left everything good behind in the city. She misses her tabletop gaming friends and her boyfriend -- and is horrified by the homophobia her family faces in their new home. Then she meets kind, quiet Art, who invites her to join his Dungeons & Dragons game. Art is mostly happy fading into the background at school and only really coming alive during...