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Melanie and April turn a deserted lot into an imaginary Egypt where they spend many hours enacting rituals and consulting oracles, but there are real dangers and problems lurking outside their make-believe world that almost bring their game to a disastrous end.
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There's a fine line between real life and video games in this engrossing novel that's part Kathryn Erskine's Mockingbird, part Patrick Ness's A Monster Calls. Severkin is an elf who slinks through the shadows of Wellhall's spiraling stone towers, plundering ancient ruins and slaying mystical monstrosities with ease. He's also a character in a video game--a character that twelve-year-old Nick Reeves plays when he needs a break from the real world....
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"In the mystical realm of Bríandalör, every day the brave and the bold delve into hidden temples or forgotten dungeons, battling vile monsters and evil wizards to loot their treasure hoards for sweet, sweet magic items. But in their free time, our heroes--Thromdurr the mighty barbarian, Devis the shifty thief, Vela the noble paladin, Sorrowshade the Gloom Elf assassin, and Albiorix the (good!) wizard--need to relax and unwind. That's why they...
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"Months after saving suburbia from destruction, our heroes are back to their old lives of dungeon delving and magical quests. All except the wizard Albiorix, who has given up adventuring and uses his time trying (unsuccessfully) to create his own board game. When the party finds their old friend June Westray's smartphone for sale in a Bríandalörian bazaar, however, they fear the Realm of Suburbia is under threat. Thus, the five young adventurers...