James Wyatt
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Janik barely survived his last expedition to the dark continent of Xen'drik. But when he finds himself embroiled in a plot involving the Emerald Claw, the Church of the Silver Flame, and lost wonders of Xen'drik, his one hope at redemption is to return and face the horrors that once almost destroyed him.
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Following directly in the wake of The Temple of Yellow Skulls, our heroes face the totality of the destructive and pestilent forces presented by the Abyssal Plague. The disease of the liquid crystal Voidharrow spreads throughout the land, transforming unsuspecting creatures into plague demons. Shara, Uldane, and the unlikely drow hero Valmaggar join forces with Tempest and Rohgar from The Mark Of Nerath, and together they set out in...
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For millennia, the dragons have watched the great events of the world unfold, nurturing and destroying entire nations when necessary, always guided by the Draconic Prophecy. Now Eberron's fragile peace is crumbling. Armies gather, and for the first time in generations, the dragons rise to war. At the center of it all, one man—the prophesied Storm Dragon—must learn to wield his extraordinary powers not only to save those he loves, but to keep the...
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An epic series that fans of the Eberron(R) world will love.
The Five Nations of Khorvaire stand on the brink of war. Gaven—exile, outlaw, and prophesied Storm Dragon—may be the one person able to stop it. But he can't remember who he is. Wounded, tormented, and hovering on the brink of madness, Gaven's friends—and even a few enemies—have to save him before it's too late.
The Eberron world's first hardcover trilogy, James...
The Five Nations of Khorvaire stand on the brink of war. Gaven—exile, outlaw, and prophesied Storm Dragon—may be the one person able to stop it. But he can't remember who he is. Wounded, tormented, and hovering on the brink of madness, Gaven's friends—and even a few enemies—have to save him before it's too late.
The Eberron world's first hardcover trilogy, James...
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The beginning of an adventure that will shake the world of Eberron!
A war hero, his mind broken by the wonders he witnessed on his last mission for his nation, has spent years in the deepest, darkest prison in all the world. Wallowing in despair and ever on the verge of madness, he is caught by surprise when a band of strangers breaks him out. But his rescuers don't exactly have his best interests at heart. The magic relic that broke his...
A war hero, his mind broken by the wonders he witnessed on his last mission for his nation, has spent years in the deepest, darkest prison in all the world. Wallowing in despair and ever on the verge of madness, he is caught by surprise when a band of strangers breaks him out. But his rescuers don't exactly have his best interests at heart. The magic relic that broke his...
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A heroic battle to uphold the balance of Eberron(R)
Gaven has fulfilled part of the prophecy and become the Storm Dragon. Now he seeks the Draconic Prophecy at its source in Argonessen, the dragon nation—but as he travels toward that ancient continent, Gaven may discover more than he suspected.
Meanwhile, Aundairian loyalists—assisted by a sinister dragon cabal—are assembling the Dragon Forge: an eldritch machine designed to...
Gaven has fulfilled part of the prophecy and become the Storm Dragon. Now he seeks the Draconic Prophecy at its source in Argonessen, the dragon nation—but as he travels toward that ancient continent, Gaven may discover more than he suspected.
Meanwhile, Aundairian loyalists—assisted by a sinister dragon cabal—are assembling the Dragon Forge: an eldritch machine designed to...
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Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters
If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks!
Whether you've assumed the role of Dungeon Master before or not, this illustrated reference
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Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants. Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke...
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Meet Fizban the Fabulous: doddering archmage, unlikely hero of the War of the Lance, divine avatar of a dragon-god -- and your guide to the mysteries of dragonkind in the worlds of Dungeons & Dragons. In these pages, Fizban reveals the truth of the First World and introduces the family of gem dragons -- amethyst, crystal, emerald, sapphire, and topaz. Players will find a treasure trove of dragon-themed character options: dragonborn with ties to specific...
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"With tips on everything from fighting dragons to riding them, The Practically Complete Guide to Dragons offers abundant insight into the most awe-inspiring creatures in all the worlds. Detailing the appearance, capabilities, habits, lairs, and treasures of ten dragon kinds, and annotated with the extraordinary wizard Sindri Suncatcher's personal observations and experiences, this beautiful volume will inspire endless adventures in the imagination."...
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"The Player's handbook features the 4th edition game rules, including character creation, combat and adventuring, classes and races, equipment and magic items, skills, feats, powers, and more. For use with these 4th edition Dungeons & Dragons core products: Dungeon Master's Guide, Monster Manual, D & D Miniatures, D & D Dungeon Tiles"--Page 4 of cover.
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The Player's Handbook® contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create characters from the D & D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with...
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This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving more than 170,000 fans of the game.
17) Monster manual
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The Monster Manual presents a horde of Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders -- a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D & D game's history, with game statistics and stories. This book details all manner of creatures that characters might encounter over the course of their adventures.
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The world's most popular role playing game meets the world's most popular trading card game in this campaign source book, detailing the MAGIC: The gathering world of Theros® for use in Dungeons & Dragons. Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and a lace among the world's living...